I've basicaly done the last half of the animation. It just needs to be rendered. Dynamics in maya started to behave and things have prgressed further. Sinse this particular scene needs depth of field (there is a transition from from mid focus to close up), I done a quick test with a single rendered frame.
Its only subtle, but neccesery.
This next video is how the animation looked as of yesterday early evening. The spores don't explode in this version. The scene itself is split up into 5 different camera angles. The last one being this angle. It is suposed to start when the camera starts moving.
Now all that is left is most of the beggining half of the animation. I have a bad feeling that it is the more difficult of the two halfs, but hopefuly now that something has gone right, I will have the motivation to get it done.