I've already started coming up with some ideas as I don't want to be going around in circles for the first two weeks of the project. I didn't have a concrete idea until two weeks till the deadline for the last project and I don't want a repeat of that.
Anyway, I've never really been that good with story ideas, so I thought it would be a good idea to ask questions to myself about my story starters (trapeze artist, cellar and a Swiss army knife). Simple things like...
Does the Trapeze artist own the Swiss army Knife?
Does " " find the Swiss army knife?
Does " " need to get to the Swiss army knife?
Is the cellar a Wine cellar?
Does it have a low ceiling or High? (Wine cellars tend to be higher)
Is the trapeze artist trapped in the cellar, and needs to get out?
Does the trapeze artist live in the cellar?
Falls in the cellar?
Or drunk in the cellar? (on wine, that is...)
Is the Swiss army knife used as a Weapon or a tool or both?
Does it have any special gadgets, other than what you get on normal ones?
Just looking at these I could see a few possibilities for stories, weather I can tell them in as minute is... well, another story...
So far I've come up with one idea. (of which there will be many more... I hope)
In basic, it goes something like this...
It starts in the wine cellar, with the trapeze artist unscrewing yet another wine bottle with his Swiss army knife. (lots of empty bottles lying around the floor)
After guzzling that down he gets up off the floor (he was on the floor, by the way) walking to the side of the wine rack (very drunk), starts climbing up the side. (with a quick flash you see him thinking he's at the circus climbing a ladder) ... he gets to the top of the wine rack, looks down. (quick flash again back to a circus, seeing the trapeze set up in front of him) he grabs hold of the lamp shade in front of him, swings into the opposite wine rack, "peels" off of that and lands on his Swiss army knife.
I think this is too simple with not much story, but it is the first idea and is bound to change many times.